My new book “Game Development with Unity for .NET Developers” is ready for pre-order on Amazon!

Jiadong Chen
4 min readMay 2, 2022

Hey friends, I am truly excited to announce that my new book is ready for pre-order on Amazon!

As one of the most widely used game engines in the world, Unity provides easy-to-use and powerful game development tools, which undoubtedly attracts many developers to choose it to develop their own games. However, the tools needed in modern game development are not limited to game engines; other tools and services such as the cloud are increasingly used in game development. In this book, we will explore how to use the Unity game engine and the Microsoft Game Dev, including the Microsoft Azure Cloud and Microsoft Azure PlayFab services, to create games.

Basic Unity Concepts

Starting by understanding the fundamentals of the Unity game engine, you will gradually become familiar with the Unity Editor and the key concepts of writing Unity scripts in C#, which will get you ready to make your own game.
Then, you’ll learn how to work with Unity’s built-in modules, such as the UI system, Animation system, Physics system, and how to integrate video and audio in your game to make your game more interesting.

What you will learn in this part

  • Get to grips with using the Unity Editor
  • Use C# scripts to work with Unity’s built-in modules such as UI, Animation, Physics, Video and Audio
  • Explore the most commonly used profiler tools in Unity development

Advanced Scripting In Unity

Jiadong Chen

Microsoft MVP, MCT | Azure Certified Solutions Architect & Cybersecurity Architect Expert | Member of .NET Foundation | Packt Author